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Cyclops (Polyphemous)
Cyc image
"Polyphemous is free! Polyphemous only does what he wants now!"
Gender Male
Class Guardian
Current Meta Bruiser/Guardian
Damage Physical
Difficulty
Physical
Magical
Resilience
Support
Emblem price 21,000 Credits icon
Rune price 340 Rune icon
"Polyphemous is free! Polyphemous only does what he wants now!"
—Polyphemous' quote upon selection

This enormous cyclops is the result of a young mage's experimentations. Needless to say, that mage no longer lives.

Strategy

  • Hammer Smash.jpg Hammer Smash scales poorly by level in damage, CD reduction and MP costs. It is advised you put a skill point in this early but max it last.
  • Devour.jpg Devour is great in the lane but doesn't work with jungle minions (which is where Polyphemous excels). This makes him viable for a strong top lane pick.
  • Eye of Fury.jpg Eye of Fury is a great skill for wombo combos and can also be paired with Blink to initiate teamfights.

Skills

Devour Devour

Ravenous and merciless, the Cyclops devours a nearby enemy unit to restore his strength.

Cost: ?/?/?/? MP/HP

Range: ?/?/?/? meters

Cooldown: ?/?/?/? seconds

Damage: ?/?/?/? + [?% Physical Attack]

Hammer Smash Hammer Smash

The Cyclops swings his hammer with all his might.

Cost: ?/?/?/? MP/HP

Range: ?/?/?/? meters

Cooldown: ?/?/?/? seconds

Damage: ?/?/?/? + [?% Physical Attack]

Effect: Stuns the target for 0.75/1/1.25/1.5 seconds

Resonate Pain Resonate Pain

The godless cyclops is able to increase his threshold for pain while damaging those who would dare strike him.

Cost: ?/?/?/? MP/HP

Range: ?/?/?/? meters

Cooldown: ?/?/?/? seconds

Damage: ?/?/?/? + [?% Physical Attack]

Passive:

Active:

Eye of Fury Eye of Fury

The Cyclops slams the ground, generating a force that pulls all nearby enemies toward him.

Cost: ?/?/? MP/HP

Range: ?/?/? meters

Cooldown: ?/?/? seconds

Damage: ?/?/? + [?% Physical Attack]

Effect: All enemies in the radius of Eye of Fury are stunned 3 times, 0.5 seconds each time.

Base Stats

Level HP MP DMG ATK SPD ATK RNG MOV SPD PHYS DEF MAG DEF HP REGEN MP REGEN
1 (base HP at the level above) (base MP at the level above (base auto attack damage) (base attack speed, increases by 0.1% each level) (Attack range, stays the same for all heroes. Write ‘Melee’ for melee heroes) (Movement speed, stays the same for all levels) (Physical defense, has some pattern between each level but sometimes might go from increasing by 2 each level for a hero to 3 at level 9) (Magical defense, has some pattern between each level but sometimes might go from increasing by 2 each level for a hero to 3 at level 9) (HP regen, has a pattern) (MP regen, has a pattern)
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Heroes
Guardian Forgotten WarriorGolem GuardianSavage of the DeepEarth ColossusFrostland GiantBone BreakerPaladin GrandmasterCyclopsPlanewalkerPatriarch Of PrimatesBringer of SalvationCarapace Crown
Fighter Sand WalkerInquisitorReborn TyrantDark Elf ExileChameleonNomad AssassinDemon HunterSavage PrincessWind DancerChild of the ForestBone StalkerThe BloodletterThe ShadowBattle EngineerJavelin WarriorArtful Assassin
Mage Doom ProphetMolten LordElemental LordPhase MasterHarbinger of DoomHarpie SlayerArcane WarriorGamblerGaia GuardianScoundrelThe Plagued FangDark DivinerStorm Celestial
Support Grey WitchPriestess of the TidesGoblin ScoutAnt GuardIron GuardDemon LordBattle MageForge MasterStone Guardian

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