"Neither the pauper nor the king will get out of this world alive!”
Kirasath claims to be the bastard son of Nocturnus, the legendary God of Death and Decay. Cold and unflinching, Kirasath spreads despair wherever he goes.
Strategy
Kirasath specializes in harassment, boasting one of the most powerful Damage Over Time effects in the game. A strong laner and an interesting magical bruiser/support, Kirasath is powerful in the early and middle stages of the game but does not offer as much support as other heroes in a team fight.
- Take advantage of Kirasath's massive reach using Dark Scythe to constantly keep your opponent's health in a manageable range. Dark Scythe can also be used to finish off running heroes (though it should be noted that DoTs do not prevent using Retreat so it may still be beneficial to chase the afflicted enemy unless the kill is guaranteed), but be careful since Kirasath tends to accidentally steal kills from the carry.
- Demon Pact is incredibly useful in helping yourself and teammates escape or chase enemies. In a fight, it can be most beneficial to link yourself to the attack damage carry to augment their attack speed and heal them with Demon's Friendship.
- If there are no heroes around, feel free to use Demon Pact on your Frost Giant.
Skills
Kirasath tosses a scythe of dark soul energy which damages all in its path.
Cost: 40/55/70/85 MP
Range: 20/20/20/20 meters
Damage: 10/17/24/31 + [18% Magical Attack] per second for 12 seconds
Cooldown: 11/11/11/11 seconds
Kirasath binds himself to an ally via spiritual chains which augment both him and his companion.
Note: Maximum duration of 10 seconds as long as bound ally is within 20 meters of Kirasath.
Cost: 100/120/140/160 MP
Range: 10 meters
Cooldown: 15 seconds
Movement Speed Increase: 20%
Attack Speed Increase: 10/20/30/40%
Cost: 80 MP
Cooldown: 12 seconds
Passive: Increases Magic Attack and Physical Attack for all nearby allies by 6/9/12/15%.
Active: Heals Kirasath and the unit chained with Demon Pact by 70/130/180/240 + [40% Magical Attack].
Kirasath summons a powerful Giant from the depths of the abyss to fight by his side.
Note: Giant HP: 800/1500/2200 HP
Cost: 100/150/200 MP
Range: 5 meters
Cooldown: 120/100/80 seconds
Effect: Kirasath's Magical Attack will be increased by 20/25/30% while the Giant is alive.
Base Stats
Level | HP | MP | DMG | ATK SPD | ATK RNG | MOV SPD | PHYS DEF | MAG DEF | HP REGEN | MP REGEN |
---|---|---|---|---|---|---|---|---|---|---|
1 | 549 | 360 | 49.00 | 0.71 | Melee | 4.25 | 19.00 | 16.00 | 1.27 | 1.20 |
2 | 0.72 | Melee | 4.25 | |||||||
3 | 0.73 | Melee | 4.25 | |||||||
4 | 0.74 | Melee | 4.25 | |||||||
5 | 0.75 | Melee | 4.25 | |||||||
6 | 0.76 | Melee | 4.25 | |||||||
7 | 0.77 | Melee | 4.25 | |||||||
8 | 0.78 | Melee | 4.25 | |||||||
9 | 0.79 | Melee | 4.25 | |||||||
10 | 0.80 | Melee | 4.25 | |||||||
11 | 0.81 | Melee | 4.25 | |||||||
12 | 0.82 | Melee | 4.25 | |||||||
13 | 0.83 | Melee | 4.25 | |||||||
14 | 0.84 | Melee | 4.25 | |||||||
15 | 0.85 | Melee | 4.25 |
Skins
Demon Lord (Default) | |
---|---|
2D | 3D |
Cost: 10,800 or 225 |
Ivory Slayer | |
---|---|
2D | 3D |
Cost: 100 |
Lavamancer | |
---|---|
2D | 3D |
Cost: 520 |