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Doom Prophet (Archimtiros)
"I shall burn my enemies with the fury of a thousand suns"
"I shall burn my enemies with the fury of a thousand suns"
Gender Male
Class Mage
Current Meta Bruiser/Assassin
Damage Magical
Difficulty 6 Difficulty-6
Physical 6 Physical-6
Magical 8 Magical-8
Resilience 3 Resilience-3
Support 7 Support-7
Emblem price 21,000 Credits icon
Rune price 340 Rune icon

"I shall burn my enemies with the fury of a thousand suns!"

Archimtiros was born when Heliostos, a dwarf star in the constellation of Urgas, plummeted into the Harrowing Sea. Driven by anger and spite, he chars the ground beneath him as he walks the world searching for a way to return to the heavens.

Strategy

  • Your combos would be Charge Charge>Burning Stomp Burning Stomp>Flame Armor Flame Armor. This means they can't use their skills for the first 4 seconds of the fight.
  • Building items with Movement Speed help Archimtiros as he is very effective at securing kills with his passive.
  • Initiating with Charge Charge can be very effective but make sure that you signal to your team that you are coming in to ult.
  • Archimtiros skill set makes him probably the best jungler in the game, therefore do jungle early game and gank when you reach level 6 and have put a point in Charge Charge.
  • Building tanky will benefit Archimtiros very much since he will usually initiate team fights and therefore be the one taking most of the damage.

Skills

Flame Armor Flame Armor

Burning his armor, Archimtiros incinerates nearby enemies.

Cost: 90/120/150/180 MP

Cooldown: 15 seconds

Damage: 40/50/60/70 + [15% Magical Attack] every second for 6 seconds

Burning Stomp Burning Stomp

Archimtiros stomps the ground, rattling all nearby enemies.

Cost: 120 MP

Cooldown: 15 seconds

Damage: 80/140/200]/260 + [65% Magical Attack]

Additional Effects: Silences enemies for 3 seconds.

Burning Aura Burning Aura

Archimtiros summons his inner strength.

Effect: Deals 1/1.5/2/2.5% of target's Maximum HP in Damage every second to all enemies within 5/6/7/8 meters.

Charge Charge

Archimtiros charges into his enemy with all his might.

Cost: 100/150/200 MP

Range: 10/15/20 meters

Cooldown: 40 seconds

Damage: 70/130/190 + [80% Magical Attack]

Additional Effects: Stuns the enemy for 1 second. Archimtiros is immune to magic while charging.

Base Stats

Level HP MP DMG ATK SPD ATK RNG MOV SPD PHYS DEF MAG DEF HP REGEN MP REGEN
1 568 386 56 0.70 Melee 4.30 13 12 0.89 1.18
2 652 430 59 0.71 Melee 4.30 15 15 1.05 1.44
3 736 474 62 0.72 Melee 4.30 17 17 1.21 1.70
4 820 518 66 0.73 Melee 4.30 19 20 1.37 1.96
5 904 562 69 0.74 Melee 4.30 21 22 1.53 2.22
6 988 606 72 0.75 Melee 4.30 24 25 1.69 2.48
7 1072 650 75 0.76 Melee 4.30 26 27 1.85 2.74
8 1156 694 78 0.77 Melee 4.30 28 30 2.01 3.00
9 1240 738 82 0.78 Melee 4.30 30 32 2.17 3.26
10 1324 782 85 0.79 Melee 4.30 32 35 2.33 3.52
11 1408 826 88 0.80 Melee 4.30 34 37 2.49 3.78
12 1492 870 91 0.81 Melee 4.30 36 40 2.65 4.04
13 1576 914 94 0.82 Melee 4.30 38 42 2.81 4.30
14 1660 958 98 0.83 Melee 4.30 40 45 2.97 4.56
15 1744 1002 101 0.84 Melee 4.30 42 47 3.13 4.82

Skins

2D Skins













3D Skins

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Support Grey WitchPriestess of the TidesGoblin ScoutAnt GuardIron GuardDemon LordBattle MageForge MasterStone Guardian
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