|"But I need an audience!"
This article may require cleanup to meet our standards. Consider using more specific cleanup instructions. Please help improve this article if you can. If this page is locked/protected, please contact an administrator or bureaucrat to unlock/un-protect this page. A reason why will need to be given otherwise the page in question will not have it's protection altered.
|Sand Walker (Agdirousi)|
|"You won't find better shot than me in all of Haradon my friend!"|
"You won't find better shot than me in all of Haradon my friend!"
Agdirousi, of the lizard-like Daisauros race, was a member of the best cadre of rangers in the Great Desert. Growing up in such a rugged environment has helped him adapt for combat in the harshest of conditions. A self-sufficient, resourceful fighter, Agdirousi should never be underestimated -- under any circumstances.
- Agdirousi is a very powerful late game fighter, while heavily gear dependant. He has moderate survivability but one of the best Ultimates in the game.
- Agdirousi's passive, Manic, is very powerful early game. If you continue to hit an enemy, the passive's bonus attack speed can ramp up to 70% at just level 1.
- Cage can be used effectively as a base level of crowd control in order for your team's guardians and supports to use harder, more effective crowd control.
- Because of Manic, Agdirousi can take enemy towers very easily because the ramping of his passive when maxed is very fast. This can also mean he can backdoor effectively.
The Daisauros unleashes a toxic venom that infects all enemies within range.
Cost: 60/58/56/55 MP
Range: 8 meters
Cooldown: 12/10/8/6 seconds
Effect: Reduces Physical and Magical defenses by (10/17/24/31) for (5) seconds.
An ancient Daisauros attack form designed to wound an enemy as quickly and viciously as possible.
Cost: 91/110/128/146 MP
Range: 6/8/10/12 meters
Cooldown: 15 seconds
Damage: 85/135/185/235 + [53% Physical Attack] and an additional 75 if the target is infected.
Effect: Reduce target movement speed by 20% for 4 seconds.
Passive: Each normal attack increases attack speed by 8/12/16/20% up to a maximum of 100%.
Effect: If the target is changed, the speed is augmented to 50% of what it was.
Cost: 160/200/240 MP
Range: 7 meters
Cooldown: 85 seconds
Damage: 40/60/80 + [25% Physical Attack] per second for 3// seconds.
Effect: effected targets cannot move or use skills.
Duration: 3 seconds
|Level||HP||MP||DMG||ATK SPD||ATK RNG||MOV SPD||PHYS DEF||MAG DEF||HP REGEN||MP REGEN|
|Sand Walker (Default)|
|Cost: 24, 000 or (340)|
|Jade Dragon Descendent|